The wonderful worlds of a video game designer

Owen, Ruth.

Series: Get to work with science and technology
Notes
Video game designer
32 pages
colour illustrations.
Contents: Get to work and play! -- How it all began -- Taking it to a new level -- What does a video game designer do? -- The coders -- The artists -- Animating the characters -- Writers, sound engineers, and testers -- Making a game: the big idea -- Making a game: the characters -- Making a game: designing levels -- It's gone gold -- Designing the future -- Get to work as a video game designer.
Summary: Every one of the games we love to play started out as an idea in the head of a video game designer. Working with a team of coders, artists, sound engineers, and other game experts, video game designers create new worlds, terrifying enemies, tough challenges, and hours of fun. So where do video game designers get their ideas? How is coding used to create games? How do artists develop and animate a game's characters? And how does a video game development team use technology and their computer skills to turn a good idea into a hit game played by millions of fans all over the world? (Back cover)
Get to work with science and technology.
Custom 2
20190825130307.0
Location edition Bar Code due date
Library 35863
Dewey:794.8
ISBN:9781910549964
pub:2016